Week Five
- Nikki Abel

- Jul 26, 2021
- 1 min read
As we reach our midterms, we have accomplished a lot, but still have a long way to go. Here's how we did this week...

What We Did
Week Five is mid sprint for us. We wrap up in week six, which means the switching of scrum master and a whole new load of tasks. This week however, we continued troubleshooting our very badly tiling cobblestone texture, one which has become a meme in our team. Alex did a great job figuring out the texture bombing node which gives us what we have in figure three below. Still a work in progress but a good start for sure.
We also continued our new asset creation. We see Erin's bench WIP in figure 1, drawing greek elements from one of Valentine's tablecloths made last week. Lastly, we retextured our character. It was a big task to make him look the way he does now, but Charles did a great job. This is still in progress but the strides made towards the look we wanted are coming along amazingly.
TLDR
The Week Five To Do List:
New Asset Creation
Old Texture Revamp
Revamp some tiling textures (Cobblestone, Sand, Grass)
Some of What We Made:
What's Coming Up?
Next comes week 6.
Next Week you'lll actually be able to see these blog posts! That's right our site is finally going #public. We're excited to share our work with the world and hoping to get some #support for our game as we continue improving it. Until then, Nikki signing off!









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