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Week Two

Welcome to the 2nd edition of the Heaven's Shore Blog! This week marks the. beginning of our first sprint (we are using AGILE / SCRUM ideologies for time management). Our first master of the scrum is Donovan! One of our very talented programmers, we are confident in his abilities to keep the team organized.


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What's Everyone Doing?

This sprint is focused on new asset creation, and old bug fixes. Our programmers will tackle the game stopping bugs that have come up and our artists will start building up our environment to really make it shine. Some of the highlights included Charles' statue of a cherub, and Alex revamping the AI Systems of our game.



Bonus:

From a design standpoint, we've created our website and blog! While just a shell right now, we will see it bloom over the next few weeks.



What did we do?

  1. Revisited AI Systems of our Enemies

  2. Began our Branding Kit

  3. Created Statues, Arches, and Boats

  4. Retextured our Trees

  5. Began Creating Particles to Replace our Placeholders

 
 
 

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